Valefor.Prothescar said: »
In-game description says four
Requiescat For Blu |
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Requiescat for Blu
Valefor.Prothescar said: » In-game description says four Fenrir.Nightfyre said: » Valefor.Prothescar said: » In-game description says four Fair enough. Also, after a bit of testing and tapping into my disused common sense, it would seem that this one is only really that great on trash. Since it still follows the same rules as a normal physical WS, gearing for MND puts it at a disadvantage on things like Kaggen or Qilin. CDC is likely still superior on high level content. I have to agree. It'll put out very nice, consistent numbers on fodder with a good build, but unless the attack boost is just ridiculous BLU will have a difficult time making use of it on harder content. Even then, there's the accuracy issue to resolve. Blade: Shun really got the better deal of the two WS.
The attack boost seems pretty ***tbh. I wasn't able to break 500 on Kaggen with red curry, berserk, warcry and a stalwart's. Possible I missed a bunch of hits though, I wasn't cataloging TP return.
I'd be surprised if it's more than 10% at 100 TP honestly. Should have a decent idea one way or the other tonight.
Fenrir.Nightfyre said: » I'd be surprised if it's more than 10% at 100 TP honestly. Should have a decent idea one way or the other tonight. H2H formula skill/9 or skill*.11. Test server lets you set your skills, yeah? Can't set skills to an exact number, but can exploit main job/sub job to set a skill to a certain value.
Ramuh.Austar said: » Fenrir.Nightfyre said: » I'd be surprised if it's more than 10% at 100 TP honestly. Should have a decent idea one way or the other tonight. H2H formula skill/9 or skill*.11. Test server lets you set your skills, yeah? Motenten said: It's 0.11, exactly as far as anyone has been able to determine, though I'm not sure whether anyone ever definitively tested if it's 113/1024. Clearest proof is H2H cap at lvl 75: 276+16+7 (merits+Faith) put you at 299 skill, but did not give a damage upgrade. 299*0.11 = 32.89. 299/9 = 33.22. Since base damage was 32, it had to use 0.11, not 1/9. From a recent discussion on BG. I do find it odd that SE used *0.11 for h2h/blue magic and /9 for weapon rank, but the evidence for each is sound. Odin.Llewelyn said: » I'm definitely not one of the math experts on this site, but I just threw together what seemed like would be decent pieces to be using. I'm sure there's better options for hands/legs/feet, but the rest looks alright. Maybe replace legs with Whirlwind Dirs and feet with Mederi Brogues augmented with 6 STR since it looks lacking on STR. Had no idea what to put in for neck so just used an ele gorget. Is it confirmed to be light gorget? According to the skillchain properties shouldn't it be soil or shadow gorgets for scisson/gravitation?
Don't know if it's been mentioned, but this WS is Non-Elemental Damage, and this makes it Formless. It tears through elementals, and invincible. :) It's an awesome WS.
Did they reduce the attack penalty on this like they did with shun/resolution, or is this just the worst merit WS by a long shot?
It was not changed.
traxusIV said: » Did they reduce the attack penalty on this like they did with shun/resolution, or is this just the worst merit WS by a long shot? The fact that the damage on this WS is non-elemental gives it niche uses. If you really wanted a WS with good damage, CDC has been available for months now. I haven't tried the ws on anything more than evil weapons in sky but i'm averaging 1.4k dmg with spikes up to 1800or so at 100 tp. Hit 2500 dmg @ 300 tp. My cdc's were averaging around 2k on the same mobs. So my take on the ws is I don't think its that bad. My requiescat gear set still needs more work but it seems like i'm on the right track.
Cerberus.Kaht said: » The fact that the damage on this WS is non-elemental gives it niche uses. If you really wanted a WS with good damage, CDC has been available for months now. If you wanted a WS with good damage, VS, Blade: Hi, Ukkos, etc. have been available, but they still gave those weapon types a decent merited WS. For blu, the non-elemental property is even less useful than it is for other jobs, since we can already dance around physical resistances with different physical damage types, and nukes. And even for pld, what relevant content is this actually useful for? Prime avatars? Farming fire elementals to fund your gungnir? It really blows my mind that they gave such a giant attack penalty on a WS to jobs that already have crappy attack, and on a WS modified by MND no less. Aside from twilight gear for pld, you give up massive amounts of str/dex/atk/acc to gear for MND in the first place. Anyone try this ws on Brew on something that is resistance to other forms of damage?
It's a physical non-crit weaponskill... The damage would be pitiful.
Looks like this ws is another fail in a long line of fails by SE oh well. CDC was horrible during Pantokrator chainspell on four legs phase I was pretty much stuck with the suck on that one.
kenshynofshiva said: » Looks like this ws is another fail in a long line of fails by SE oh well. CDC was horrible during Pantokrator chainspell on four legs phase I was pretty much stuck with the suck on that one. Uh not really, my requiescat gear sucks but the damage is very consistent and at the very least beats out my vorpal blade on blu (don't have CdC). Vorpal might be better in abyssea with crit atmas but outside its pretty impressive. Just out of curiosity, has anyone tried this on Pil's damage shield? Wondering if it will bypass it similar to twilight scythe.
Bismarck.Hellkyte said: » Just out of curiosity, has anyone tried this on Pil's damage shield? Wondering if it will bypass it similar to twilight scythe. http://www.ffxiah.com/forum/topic/27621/requiescat/2/#1682729 So apparently yes. ....making it a 6-hit.
Siren.Kyte said: » ....making it a 6-hit. Siren.Thoraeon said: » Siren.Kyte said: » ....making it a 6-hit. This. BTW if you truly want to test it... stop dual wielding and remove all double attack/triple attack gear/job traits. With sufficient accuracy the TP return will be extremely consistent, thus revealing the actual amount of hits. I don't have this WS yet, so i can not test this atm. The in game description on the main servers says "Delivers a fivefold attack of non-elemental damage"
But in case it's a typo like there was on the test server... Quick test. No STP gear, no DA/TA, etc. Single wield, 224 delay wep. 6 tp/hit Cast SS before ws to prevent TP gain from being hit. First ws, 10 tp return. 6+1+1+1+1=10 5 hits. Done. It's 5-hit. Siren.Thoraeon said: » Siren.Kyte said: » ....making it a 6-hit. EDIT: Though that's a complete failure on your part either way, the offhand hit returns a full hit's worth of TP so the difference would be readily evident even if I had tested it that way. |
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