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Wild Fire
Bismarck.Ramyrez
Serveur: Bismarck
Game: FFXI
Posts: 4746
By Bismarck.Ramyrez 2011-08-01 11:02:39
Phoenix.Sehachan said: IIrc agi needs to be slightly more than double the mab to win. Ie Sveltesse Gouriz beats Aquiline Belt.
If that's the case, then, for my set, your example is really the only change worth making, aside from the Hecate's and the Reaver +1, which I never manage to catch on the AH. -.-;
Phoenix.Sehachan
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By Phoenix.Sehachan 2011-08-01 11:04:00
Yeah, though I honestly would just keep Rose strap since it helps get tp faster.
Bismarck.Ramyrez
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By Bismarck.Ramyrez 2011-08-01 11:07:46
Phoenix.Sehachan said: Yeah, though I honestly would just keep Rose strap since it helps get tp faster.
Yeah. And thinking about it, it also means that Stormsoul's > MAB rings as well. Rose vs. Reaver+1 is hard to gauge since I get hit enough that tp gain is never a static thing. Honestly, I'll probably just leave the setup exactly as it is except for Hecate's change, b/c my inventory is gassed enough as it is to carry around two belts for QD/Wildfire.
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By Cerberus.Heartslaught 2011-08-01 11:09:43
Basically the above is what my testing showed me. Outside of arma though (lack of time to invest and build it), my corsair's gear is completely maxed out. I've also been a highly aggressive corsair (ask the linkshell) who always played the /sam tactic before wildfire made it popular. Basically it comes down to mob type and element affinity they have combined with natural base INT of the target.
Also, a wildfire cor should never wander outside the SS LW Ultimate setup even with a brew. The multiplier effects of those atmas will outweigh all other choices. I forgot the exact amount of AGI someone would have to stack in an atma (I need to run my MATLAB script again here another time) but the amount was definitely +100 AGI to match a loss of one of those atmas alone. AGI is a STRONG modifier no doubt, but it must be greater than twice or twice the amount of mab in a gear slot/atma to see equal results. Reason my gear is the way it is: stormsouls, mittens, loki's and cor AF+2 where mab doesn't match it. I still need the SG belt though.
Phoenix.Sehachan
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By Phoenix.Sehachan 2011-08-01 11:11:55
Some people say that Griffon's claw beats Ultimate for brew. I read it right on this thread I think.
Bismarck.Ramyrez
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By Bismarck.Ramyrez 2011-08-01 11:19:08
But per the AGI needs to beat MAB by at least double argument, the mini-expansion gear is going to beat out the AGI pieces in your set.
Salade: 4 AGI/2 MAB/2% WS damage > 10 AGI
Mirke: 5 AGI/4 MAB > 11 AGI
Desultor: 2 AGI 4 MAB > 8-10 AGI
Obviously irrelevant if your mini-exp gear is tied up in other jobs. I've always been pretty confident in my corsair as well which is why I'm asking this stuff now. You're reporting higher numbers but I'm not seeing where your gear would cause those higher numbers. But it may very well just come down to the fact we're probably fighting different targets. (edit: and that I don't mess around w/ obi b/c I never have ready access to a SCH who has time to waste just buffing me.)
Bismarck.Faelar
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By Bismarck.Faelar 2011-08-01 11:30:56
Bismarck.Ramyrez said: But per the AGI needs to beat MAB by at least double argument, the mini-expansion gear is going to beat out the AGI pieces in your set. Salade: 4 AGI/2 MAB/2% WS damage > 10 AGI Mirke: 5 AGI/4 MAB > 11 AGI Desultor: 2 AGI 4 MAB > 8-10 AGI Obviously irrelevant if your mini-exp gear is tied up in other jobs. I've always been pretty confident in my corsair as well which is why I'm asking this stuff now. You're reporting higher numbers but I'm not seeing where your gear would cause those higher numbers. But it may very well just come down to the fact we're probably fighting different targets. (edit: and that I don't mess around w/ obi b/c I never have ready access to a SCH who has time to waste just buffing me.)
Mirnen has SCH! Could get her to help you with some quick testing.
I'd use any excuse to fire that Armageddon :D
Bismarck.Ramyrez
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By Bismarck.Ramyrez 2011-08-01 11:34:22
Quote: b/c I never have ready access to a SCH who has time to waste just buffing me.
Mirnen also has a level 90 Ukonvasara and has much better things to bring to the table than giving me a bit more of a buff on Wildfire. :p
Quetzalcoatl.Lucieus
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By Quetzalcoatl.Lucieus 2011-08-01 12:34:29
Bismarck.Ramyrez said: But per the AGI needs to beat MAB by at least double argument, the mini-expansion gear is going to beat out the AGI pieces in your set.
Salade: 4 AGI/2 MAB/2% WS damage > 10 AGI
Mirke: 5 AGI/4 MAB > 11 AGI
Desultor: 2 AGI 4 MAB > 8-10 AGI
I thought the general verdict on this was "Not necessarily..."
From an analysis on BG; basically it boils down to [2 MAB > 2 AGI > 1 MAB > 1 AGI] as the general rule for Wild-Fire. BUT, this rule is dependant on the amount of total AGI and total MAB you have in your set. The more AGI you have, the more value adding an extra point of MAB will give and the less adding an extra point of AGI will give (marginally), and vice versa.
For example on Loki's (11 AGI) vs. Mirke (5 AGI/4 MAB)... Depending on your total's for AGI and MAB
If 1 MAB = 1.5 AGI, then Loki's and Mirke should be equal
If 1 MAB > 1.5 AGI, than Mirke wins
If 1 MAB < 1.5 AGI, Loki's wins.
So it could be possible that having Ultimate (+50 MAB) plus all your gear gives such a boost to your MAB that your MAB in the formula is actually worth less than 1.5 AGI, which makes it lose potency.
If this is totally off-the-mark; feel free to correct me. Would need a lot of testing with different sets, unfortunately I don't have an Armageddon (...yet)
Bismarck.Ramyrez
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By Bismarck.Ramyrez 2011-08-01 12:57:35
I don't know. Honestly, threads in BG end up being so deep and so derailed that I have a very difficult time bothering to read any of them. And as stated, my math is not the best...I could hammer it all out but I'd much rather spend hours playing than hours doing casual algebra. So most of my testing is trial-and-error. I've just been largely flying on MAB > AGI without significantly different quantities. It's given me the best results so far, but I haven't done expanded testing either, so maybe I've not given the full AGI setup its fair shake with Atma being even. Will have to do more playing around I guess. Also means I'm going to have to go out and snag some Ambusher's Hose. Dammit.
Ragnarok.Afania
Serveur: Ragnarok
Game: FFXI
By Ragnarok.Afania 2011-08-02 00:31:35
Quetzalcoatl.Lucieus said: Bismarck.Ramyrez said: But per the AGI needs to beat MAB by at least double argument, the mini-expansion gear is going to beat out the AGI pieces in your set.
Salade: 4 AGI/2 MAB/2% WS damage > 10 AGI
Mirke: 5 AGI/4 MAB > 11 AGI
Desultor: 2 AGI 4 MAB > 8-10 AGI
I thought the general verdict on this was "Not necessarily..."
From an analysis on BG; basically it boils down to [2 MAB > 2 AGI > 1 MAB > 1 AGI] as the general rule for Wild-Fire. BUT, this rule is dependant on the amount of total AGI and total MAB you have in your set. The more AGI you have, the more value adding an extra point of MAB will give and the less adding an extra point of AGI will give (marginally), and vice versa.
For example on Loki's (11 AGI) vs. Mirke (5 AGI/4 MAB)... Depending on your total's for AGI and MAB
If 1 MAB = 1.5 AGI, then Loki's and Mirke should be equal
If 1 MAB > 1.5 AGI, than Mirke wins
If 1 MAB < 1.5 AGI, Loki's wins.
So it could be possible that having Ultimate (+50 MAB) plus all your gear gives such a boost to your MAB that your MAB in the formula is actually worth less than 1.5 AGI, which makes it lose potency.
If this is totally off-the-mark; feel free to correct me. Would need a lot of testing with different sets, unfortunately I don't have an Armageddon (...yet)
Sounds like gear set outside of Abyssea should be different from inside no?
I've tested ACP body/ASA legs v.s Loki/AF3+2 legs in Abyssea(but haven't done any test outside yet), and mini-expansion gear doesn't win all the time, sometimes it doesn't(probably have something to do with target mob's INT idk). So in the end I just stuck with Loki/AF3+2 legs, at least they have STP and that's still beneficial for WS. Their dmg difference is very small anyways.
I'll probably go test outside of abby sometime, kinda curious about it.
Bismarck.Ramyrez
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By Bismarck.Ramyrez 2011-08-02 06:23:00
Did some crude eyeball tests last night, and while I didn't crunch any numbers, Loki's/AF3+2 body/legs never beat out ACP/ASA stuff. Depending on the mob (I did Glen Crabs, Bugards and Amoebans in Grauberg) the difference was a little more pronounced, with crabs being the biggest difference between the sets.
My out-of-Abyssea experience on Corsair is limited to Dynamis and Voidwatch thus far because I'm constantly working on Empyreans for both myself and others these days, but I've still not personally come across a place where the MAB+AGI of the mini-expansion stuff gets beat out straight-up by more AGI.
I will, however, continue to play around and see if I can't find different things in different situations. Unless someone has a link to the BG thread discussing this and someone's already done the testing. In which case I'll pick through that as I get the time.
Edit: As far as the Store TP issue, I find that I rarely ever find myself awaiting 1-3 TP to tick into a ws. I do not use a perfect x-hit setup of any type, but between Tactician's and getting hit (my third eye has always seemed to need glasses), I find myself rarely ws'ing right at 100 tp.
Bismarck.Ramyrez
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By Bismarck.Ramyrez 2011-08-02 08:05:40
Poked over some things on BG and after some reading I'm going to work on the hypothesis that unless the mob you're fighting has a very significant amount of INT, you're going to be better off with MAB unless the AGI:MAB ratio is significantly more than 2:1. Next time we do T4 Voidwalkers and I'm on corsair I'll try the two different sets and see what happens. But looking the equation over, unless the enemy's INT is high enough that it's going to significantly reduce your AGI multipliers, the MAB is going to be better. I think.
Again. Not a math whiz. I go with my guta lot and that isn't always the best way to do things. But between the results I've personally seen and eyeballing some of the equations, this makes sense.
Which I think is the conclusion at which we had already arrived, so I'm probably trying to re-engineer the wheel here. But I think my overall point was just that for your standard mobs, I'm personally sticking with the MAB-driven set vs. the AGI-heavy set.
Ragnarok.Afania
Serveur: Ragnarok
Game: FFXI
By Ragnarok.Afania 2011-08-02 10:00:56
I did some quick test in Abyssea La Theine, and found something pretty interesting.
Anyways, here's the result. /SAM, usual Ultimate/Smoldering sky/Lone wolf atma set. Windsday, no firestorm, no fire weather bonus. Uggy pendant latent didn't active (forgot to get rid of MP entire time ;<)
No temp no wizards roll. Used Fire shot before WS.
I only did each WS 2~3 times, WF dmg are pretty stable anyways.
AGI heavy set(Loki+AF3+2 legs):
MAB heavy set(ACP/ASA with MAB augment):
Then I popped an Ascetic's Tonic, and did a No.11 wizards roll.
AGI heavy set:
MAB heavy set:
At least in Visions zone, MAB>AGI without MAB buff, with MAB buff AGI>MAB. Prehaps it works like berserk/warcry for melee jobs, need to gear differently depending on whether attack buff is up or not?
I haven't test in scars/heroes zone(where I will receive higher AGI from cruor buff, and mobs generally higher lv), nor VWNM, I'll try when I have time next time.
[+]
Bismarck.Ramyrez
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Posts: 4746
By Bismarck.Ramyrez 2011-08-02 10:19:14
Interesting. At least we have the option of keeping a buff up most of the time and gearing ideally. At least in some situations. Will have to continue to screw with it, then.
Also, if that holds true, it may indicate that full AGI is especially appropriate brewing. Will have to play with that, too. Gah.
Siren.Gunshy
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By Siren.Gunshy 2011-08-02 10:22:37
Also something to consider is that /rdm or /blm could possibly push us towards agi > mab too? idk
Bismarck.Ramyrez
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By Bismarck.Ramyrez 2011-08-02 10:25:25
Siren.Gunshy said: Also something to consider is that /rdm or /blm could possibly push us towards agi > mab too? idk
Not even gonna lie. I thoroughly despise subbing mage jobs to corsair. I do have to do it at times. But...gah. Really, really hate it.
Siren.Gunshy
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Posts: 190
By Siren.Gunshy 2011-08-02 10:27:11
Bismarck.Ramyrez said: Siren.Gunshy said: Also something to consider is that /rdm or /blm could possibly push us towards agi > mab too? idk
Not even gonna lie. I thoroughly despise subbing mage jobs to corsair.
Heh so do I actually but y'know epeen for Wildfire >.>
Phoenix.Sehachan
Serveur: Phoenix
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Posts: 13352
By Phoenix.Sehachan 2011-08-02 10:33:56
Bismarck.Ramyrez said: Also, if that holds true, it may indicate that full AGI is especially appropriate brewing Brew gives you maxed agi, wouldn't make sense to gear for it. In brew you should go full mab I think.
Bismarck.Ramyrez
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By Bismarck.Ramyrez 2011-08-02 10:37:28
Funny story. I've used five brews and they've never been on corsair and only one, I think, was with a magic weapon skill (Aeolian Edge). I wasn't aware there was a hard cap on stats, so...huh. Hell. See, this is why I stay out of these conversations more often than not. I'm so much better at just finding what gives me the biggest numbers and sticking to it.
Siren.Gunshy
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By Siren.Gunshy 2011-08-02 10:37:50
I thought brew caps mab too and thats why GC was better than ultimate for atmas
Bismarck.Ramyrez
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By Bismarck.Ramyrez 2011-08-02 10:39:05
Siren.Gunshy said: I thought brew caps mab too and thats why GC was better than ultimate for atmas
This would make sense.
Bismarck.Faelar
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By Bismarck.Faelar 2011-08-02 10:39:57
Bismarck.Ramyrez said: Funny story. I've used five brews and they've never been on corsair and only one, I think, was with a magic weapon skill (Aeolian Edge). I wasn't aware there was a hard cap on stats, so...huh. Hell. See, this is why I stay out of these conversations more often than not. I'm so much better at just finding what gives me the biggest numbers and sticking to it.
Next time you pop a brew look at your status screen. It gives you enough to cap everything to 999. Meaning you could brew something on a level 30 job and be fine.
Phoenix.Sehachan
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By Phoenix.Sehachan 2011-08-02 10:47:40
I honestly don't think brew caps mab as well. It's just that out of a big number the ws% increase becomes bigger than a fixed +50 stat from Ultimate.
I could be wrong, just an opinion.
Bismarck.Ramyrez
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By Bismarck.Ramyrez 2011-08-02 11:15:23
Quote: Next time you pop a brew look at your status screen. It gives you enough to cap everything to 999. Meaning you could brew something on a level 30 job and be fine.
Yeah, but some caps are hard caps and some aren't. And some get broken, but not visibly. Again...I just end up not brewing enough to really play with it.
Capped MAB would make sense. But we're dealing with SE. So it may not actually happen. Which sort of goes back to what I was saying about stats. Is it a hard cap or a huge boost? It doesn't make sense to me for one to be totally capped w/ brew and the other to not be...but that's SE for you.
Edit: But I can see why GC would be better given the % boost on an already-huge weaponskill. That is not in question. For me, anyhow.
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By Sylph.Systematicchaos 2011-08-02 11:19:28
GC > Ultimate.
GC gives you what? 20% Damage boost? 10%?
If you have a brew going then you have at least +900 MAB from the brew (I don't really know the number) but that means Ultimate is giving you +50% to something you have +900% of already or:
1000/100 = Brew bonus (10)
1050/100 = Brew+Ultimate (10.5)
10.5/10 = 1.05 = 5% damage increase.
Now if you aren't brewing you're probably better with Ultimate.
Quetzalcoatl.Lucieus
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Posts: 45
By Quetzalcoatl.Lucieus 2011-08-02 12:33:59
Ragnarok.Afania said: I did some quick test in Abyssea La Theine, and found something pretty interesting.
This is... interesting...
I would love to see you do the same test, on the same monsters; but this time try going as /RDM or /BLM.
Would AGI>MAB if you have an innate MAB-Bonus from your Sub-Job (with or without Ascetics and Wizard's Roll)?
XI Wizard's Roll gives +12 MAB
Ascetics Tonic gives +25 MAB
MAB Job Trait gives +24 MAB
If only we had the proper formula... lol... It's all so bizarre.
Bismarck.Ramyrez
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Posts: 4746
By Bismarck.Ramyrez 2011-08-02 13:52:47
If I get a chance tonight I'm going to go get some base numbers on the lab rat of FFXI, the Ronfaure bunny. Will proceed from there. I'm still fairly certain that for the rolls I use (or don't use, as it were, depending on what I'm doing) and manner in which I play my gear is setup correctly, but this conversation has thrown that into question and I want to suss this out.
Ragnarok.Afania
Serveur: Ragnarok
Game: FFXI
By Ragnarok.Afania 2011-08-02 20:12:49
Phoenix.Sehachan said: I honestly don't think brew caps mab as well. It's just that out of a big number the ws% increase becomes bigger than a fixed +50 stat from Ultimate.
I could be wrong, just an opinion.
I think I've seen a test somewhere saying using MAB atma during brew does increase magical WS dmg(although not as much as direct dmg+ %), so MAB probably won't cap with brew.
Quetzalcoatl.Lucieus said: Ragnarok.Afania said: I did some quick test in Abyssea La Theine, and found something pretty interesting.
This is... interesting...
I would love to see you do the same test, on the same monsters; but this time try going as /RDM or /BLM.
Would AGI>MAB if you have an innate MAB-Bonus from your Sub-Job (with or without Ascetics and Wizard's Roll)?
XI Wizard's Roll gives +12 MAB
Ascetics Tonic gives +25 MAB
MAB Job Trait gives +24 MAB
If only we had the proper formula... lol... It's all so bizarre.
The test result was actually pretty similar to your previous post, if you already have certain amount of MAB, adding more MAB won't be as effective as AGI, and vice versa.
Leviathan.Agetos
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Posts: 38
By Leviathan.Agetos 2011-08-03 03:28:24
Was using Smoldering/Lonewolf/Bayingmoon, no rolls or ascetics. I used didn't use my ugg. pendant cuz with the refresh there's no point and everything else was just there at the time. we were tired from event and i decided to brew a couple grauberg t3's and someone pulled melo while we're waiting. for Maere if your curious i did something like 79k~ give or take 300 for a oneshot each. lemme know if you wanna see those. same gear/atmas no rolls either, just a fireshot > wildfire
Edit: these are cellphone pics btw since I'm on xbox. and if ur wondering why it says I'm readying wildfire then i fireshot then it does wildfire its cuz i used fireshot and immediately used wildfire and it was layered over it so things got delayed and ya..
[+]
So I am just about to unlock this weapon skill and had a few questions about it. The wiki has just recently been updated with any information at all on the weapon skill and the info seems unsure at best.
I was wondering if anyone who has done some testing with the weapon skill could shed some light on its properties a bit more definitively then the wiki.
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