Jack Of All Trades: A Guide To Red Mage

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Jack of All Trades: A Guide to Red Mage
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 Phoenix.Capuchin
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By Phoenix.Capuchin 2018-01-11 15:24:32
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Leviathan.Kaparu said: »
AFAIK Taeon is still BIS for head/hands. I don't care to create multiple Alluvian sets, so mine are currently maxed TA/Crit damage/Acc so I can use them for CDC as well.

Good Chironic augs (toss them at Oseem during DM campaign) can beat Taeon; even non-DM pieces can come close. Viable option if you don't have very well augmented Taeon already, might start with hands slot in particular.

For head, Ayanmo+2 head is a very solid piece. IIRC the combo of Acc/STP and way higher DEX beats TA Taeon at least in some situations (depends on Acc needs, Temper, total STP, etc.). At the very least, close enough that if you don't already have perfect Taeon Chapeau you might not want to bother with Alluvion augments.
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By shubb1282 2018-01-11 16:04:26
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Forgive me if i've missed it but how high does WSD Aug need to be on chironic to make it BiS for Savage Blade?
 Leviathan.Celebrindal
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By Leviathan.Celebrindal 2018-01-11 16:16:09
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shubb1282 said: »
Forgive me if i've missed it but how high does WSD Aug need to be on chironic to make it BiS for Savage Blade?


I'm just going to reply to this for a general reason, not specific numbers. Any time you're trying to figure out a WSD:Stat exchange (i.e. how much 1 WSD equates in straight STR/DEX/whatever boost), it's always going to be dependent on your other gear. Yes, there are estimations, but no hard set rule.

Best answer? Have your two options, and go out and test 'em!
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By zaxtiss 2018-01-11 16:19:57
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shubb1282 said: »
Forgive me if i've missed it but how high does WSD Aug need to be on chironic to make it BiS for Savage Blade?
you should be able to get WSD +5% with atleast 15 STR imo that would prob be your best shot.
 Cerberus.Shadowmeld
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By Cerberus.Shadowmeld 2018-01-11 17:16:36
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Chironic can’t get wsd except with dark matter though. Fyi
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 Asura.Byrne
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By Asura.Byrne 2018-01-11 17:26:34
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Also bear in mind, wsd from chironic with dm goes to 10, not 5
 Leviathan.Kaparu
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By Leviathan.Kaparu 2018-01-11 17:42:43
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As a rule, I'd advise against planning around DM augments for things like this. Jhakri is pretty incredible for Savage
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By Boshi 2018-01-11 17:43:59
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Which non-DM augs come close for tp phase on chironic?
This works on like BRD if you maybe toss DW+5 on a slot, but because rdm has taeon, there's nothign that's worth TA2 on top of the massive loss in str+dex.

Basically you'd be hoping for like a qa+3 DM aug with acc/att from dm AND you'd have to make sure you made up the haste somewhere.
Even at this, this is probably only viable on hands...


Ayanmo+2 head never beats Taeon based on temper or stp or ect.
-It's good for max acc set vs. carmine+1 IF you can afford to lose 2haste in that set to get that stp6.
-It's a great piece for melee pdt tho, the legs help makeup the haste in this.

----
You need a pretty damn good wsd aug to beat jhakri.
Something 6-10 unless yo uget really high str, even then it will probably be low on attack.
Jhakri+2 feet themselves are pretty good savage feet for -blu-, most blu with wsd herc use augs that don't beat their jhakri (usually on legs and feet).
comparison: (added taeon 20accatt ta2 wsd3 also)
jhak: STR25 MND+21 attack42, dex28 acc42
taeon 20/20/2/3: STR+10 MND+10 WSD3 attack20, dex22 acc27 ta+2
baseChir: STR+6 MND+24 attack20, dex6

str-19 mnd+3 attack-22 acc-42 dex-22 starting point
 Asura.Cicion
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By Asura.Cicion 2018-01-11 18:41:33
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sub="Sequence",
main="Almace",
ammo="Paeapua",
head={ name="Taeon Chapeau", augments={'Accuracy+19 Attack+19','"Triple Atk."+2','STR+2 DEX+2',}},
body={ name="Taeon Tabard", augments={'Accuracy+18 Attack+18','"Triple Atk."+2','DEX+3',}},
hands={ name="Taeon Gloves", augments={'Accuracy+20 Attack+20','"Triple Atk."+2','STR+3 DEX+3',}},
legs={ name="Carmine Cuisses +1", augments={'Accuracy+20','Attack+12','"Dual Wield"+6',}},
feet={ name="Carmine Greaves +1", augments={'Accuracy+12','DEX+12','MND+20',}},
neck="Clotharius Torque",
waist="Windbuffet Belt +1",
left_ear="Suppanomimi",
right_ear="Sherida Earring",
left_ring="Petrov Ring",
right_ring="Hetairoi Ring",
back={ name="Sucellos's Cape", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Store TP"+10',}}}
What i'm using when i melee. 12hit after WSing (could 11 hit if i add on 9 stp but not gonna bother)getting 33 triple att from temper 2 assuming no cap i'm not testing 631 skill.
So thats 45 total triple attack 38 stp and 10 double. I'm fine with being the triple attack prince mabey will overtake the king spot in the future but doubtful.
 Leviathan.Kaparu
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By Leviathan.Kaparu 2018-01-11 23:11:48
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That's 41 TA, assuming capped Temper II Realized far after you mentioned your enhancing skill

Pretty sure Ayanmo +2 body wins in all situations
 Asura.Cicion
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By Asura.Cicion 2018-01-11 23:39:30
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I was under the impression temper had no cap. If someone has tested 620+ skill ranges id be interested in that.
 Leviathan.Kaparu
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By Leviathan.Kaparu 2018-01-12 05:19:08
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You’re correct AFAIK. I don’t imagine many people are running around over the 30-31 range without changing weapons, though. Pretty sure that’s a literal BIS, dual Stikini+1 scenario in itself

Edit: Yeah, with maxed enhancing outside of weird augments I may be overlooking, its exactly 31% without changing weapons. 33% is possible pre-fight. Again, this is assuming ~150m in equipment, so I'd consider most people 'capped' at 30%
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By waffle 2018-01-12 14:52:35
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Asura.Cicion said: »
I was under the impression temper had no cap. If someone has tested 620+ skill ranges id be interested in that.
As far as I know, no one has tested temper in the over 610 range. I'd like to see some numbers on enspells for that range since they should be easier to test.
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